Blue pencil scene original painting student exhibition

At the beginning, the bean girl next door told me that Weibo had a big sci-fi noodle, and I didn't believe it. After all, noodles, and sci-fi, are things that gossip can't. However, when I really saw the picture, I realized that I was too naïve.


As some netizens commented: It is not only money that limits imagination, but also PS level!


In this kind of singular operation, there is actually a scientific name in the art world, called the original scene painting, or the conceptual design of the scene.


Let me show you the big tricks of the big guys first.


"New Evangelion" by blue pencil scene original painting class lecturer · original net dragon master beauty Zhao Enzhe


By blue pencil scene original painting class tutor · Zhong Wenhao


Fairy painting! Cool and blasting!


But in fact, these cool pictures start from the most basic sketches~


Come, let's take a look at what the original painting of the scene is all about.


The first step: drawing a sketch + refining the draft


Step 2: Spread large blocks + create inherent colors


The third step: picture refinement + light and shadow rendering


So... Did you understand? Is not it simple! [X


Cough, don’t say much, let’s walk in –


Explore the original scenes of the scene to find the columns!


In this issue, we have selected a lot of homework assignments.


Let's see how the big guys evaluate it. Take notes carefully!



[Basic articles]


01 silhouette design


Comments: At present, it is still in the silhouette stage, the theme of the design is very mobile; next, remember to enrich the body relationship, and the space and prospects in the future can be designed again. - Scene class tutor · big ears


02 texture brush


Comments: The color feels very good, showing the warm and cold effect of light. However, 1. The projection processing is too stiff. 2. The perspective of the air perspective needs to be strengthened. 3. Be careful when dealing with such hard objects as rock - sharp edges. Once too paste, the texture of the rock will be lost. ——The scene class teacher, Zhao Enzhe


03 MP map


Comments: The level of the scene is good, the real thing is virtual, the real is far away. There are also textures, but you can use some of the more appropriate texture elements to enrich the entire image, and then go deeper into the whole picture. ————Scene class tutor · big ears


04 brush processing


Comments: This is a good brush practice homework. It looks like a simple picture, and there is no waste pen in every pen. At present, color processing can be more heavy. ——The scene class teacher, Zhao Enzhe



[Advanced]


01 Light and shadow processing


Comments: The details are handled in an excellent way, and the environmental color transition can be softer. The next step is to deal with the smooth texture of the table and reflect the reflection of the current object! ——The scene class teacher, Zhao Enzhe


02 Edge Processing


Comments: A very creative work. The design of the light and shadow and the placement of the characters have a very good drama. The current problem is that the edge processing is not sharp enough, the stroke of the body is not sure enough, and the content of the picture will be somewhat confusing. ——The scene class teacher, Zhao Enzhe


03 hierarchical relationship


Comments: This is a class assignment. This classmate is able to use the high-level gray to bring a subtle and beautiful layering. Note: In the early morning and severe smog weather, the layering between the buildings is very clear. At present, this work needs to strengthen the hierarchical relationship between the layers of each building. ——The scene class teacher, Zhao Enzhe


04 Dynamic performance


Comments: The dynamic effects of large scenes are properly dispatched, which can reasonably express the sense of rhythm of the scene.


Note: 1. The dynamic performance of the current picture is still very insufficient. The sky can be added with some ballistic and aircraft tailing treatment. The near-hierarchical relationship of space also needs to be further strengthened. 2. The main body of the picture is Godzilla. It is necessary to use light to strengthen the communication to the main body of Godzilla. It is possible to produce some warm-colored explosions on Godzilla. ——The scene class teacher, Zhao Enzhe

05 perspective and warm and cold


Comments: This is a homework for a perspective class. The classmate added an exaggerated third perspective in a little perspective, which produced a very strong sense of image oppression. At present, the contrast between cold and warm can continue to be strengthened, and some camera depth effects are added. After an in-depth adjustment, it will be a good job. ——The scene class teacher, Zhao Enzhe


06 Body proportion


Comments: A plan work with a very comfortable color. The dream of the night conveys very well. Note: An important point in drawing cartoons is to strengthen the deformation of the body. Whether the deformation is comfortable or not is important. The current important issue is the proportion of cartoons and realistic styles. So the shape looks weird. ——The scene class teacher, Zhao Enzhe


07 Space modeling


Comments: The theme of the atmosphere is unified, the visual center highlights the story, the composition of the picture is very comfortable, and the concept design is good; the shape of the building can be richer and enhance the logic of the floor space. - Scene class tutor · big ears


The above are the advantages of the classmates in the class and the areas that need improvement. I don't know if you have learned anything from it. It seems that it is very simple to "make your noodles full of science fiction", but the original painting of the scene is still a university question~ Let us look forward to the next classmates' work!


Instructor: Zhao Enzhe


Game producer, game/film concept designer.


The original painting manager / project master of the original Net Dragon company. Currently working for IGG (China) as deputy director.


Visiting Professor, College of Art, Fujian Agriculture and Forestry University.


Member of the China Film Critics Society Animation Game Professional Committee.


Winner of the 7th and 8th Global Chinese Science Fiction Nebula Award for Best Art Works Silver Award.


The work "Vouchsafing" won the world's top fantasy art yearbook spectrum 24 contemporary best works.


American contemporary hard sci-fi sci-fi master Greg Bell hard science fiction trilogy "Eternal" "Angel Queen" "Mobile Mars" cover author. His works have been included in the international authoritative CG yearbook "EXPOSé". Long-term cover for "Science Fiction World". Guide the development of a variety of large-scale online games and the development of wireless products. Participated in a number of pre-concept conceptual design work. He also participated in the BG production and director work of many animations.


Teacher's work:


Want to learn the original scenes more systematically and professionally? Poke the map to understand [Advanced Scene Original Artist Professional Class], get more painting skills!



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